| Green | Fairly standard conventions (often SAYC) |
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| Yellow | Advanced conventions |
| Orange | Conventions to use with established partners |
| 1N opening | 15-17hcp balanced (may have 5cd major), full writeup of 1N responses includes Stayman, transfers, Smolen, handling interference, Garbage Stayman. Nick's Garbarge Stayman notes | ||||||||||||||||||||||||||||
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| 2N opening | 20-21hcp balanced (may have 5cd major), full writeup of 2N responses. Use Puppet Stayman to respond. | ||||||||||||||||||||||||||||
| Major openings | partial writeup of 1 of major responses Modified Jacoby 2N, Splinters 2-over-1 partial writeup , 2over1 agreement with Bill Raising with 3-card support (article by Dave Vidaver) |
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| Minor openings | Minor opening / major response scenarios Minor opening / non-major response scenarios Inverted minor raise shows 4-cd support, opening hand, denies 4-cd major. [With Scott, I play it this way] Criss-cross (jump-shift into other minor shows limit-raise) |
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| Checkback 2N (aka Spiral) | Responder inquires about strength of support in 1m-1M-2M sequence. See Minor opening / major response scenarios | ||||||||||||||||||||||||||||
| XYZ | Supersedes New Minor Forcing or Checkback Club
Writeup at Larry Cohen's website Writeup from Ted Muller. XYZ is OFF if there is any interference. |
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| Fourth suit forcing | Bidding 4th suit - game-forcing, asks partner to describe hand (in priority order):
in this sequence: 1 -1 -1 -1 is NOT forcing.
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| Four-way transfers | Special handling with minor-suit transfers
(1N-2 ,
1N-2If opener has Hxx or better in the transferred suit, bid the "in-between" suit. Responder can bid 3 |
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| Wolff Relay | Used after 1m - 1M - 2N sequence to show weak hand, less than game-going values. Any other bid except for 3 is game forcing.
Possible bids:
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| Two-way Reverse Drury | Similar to Reverse Drury, but now over 3rd/4th seat
major-suit opener 2
or 2 asks if it's a full opener.
2 promises 4+ card support
w/ 10+ hcp.
2 same with exactly 3-card support.
Opener then responds:
1. if responder holds long club suit they bid 2 , then 3 over any bid by opener.2. Drury is OFF over any interference. |
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| Help-suit game try |
When opener's 1-of-major opening is raised to 2, bidding another suit is the help-suit game try. It asks partner if he can "help" in that suit. Maybe you have a half-stopper, or Axxx, or whatever. It's a mechanism like splinters, for finding games (or even slams) with less than the normal 26 (or 32) HCP. This could be used over a limit raise, if you are slamming? |
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Responding to 2 opener "control showing" |
2 =King or less (0-1 control)2 =Ace or 2 Kings (2 controls)2 =Ace & King (3 controls)3 =2 Aces or Ace & 2 Kings (4 controls)and so on |
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Responding to 2 opener |
Puppet Stayman is ON. All other NT systems are ON. | ||||||||||||||||||||||||||||
| Reverse Bergen (1st/2nd seat open only) |
With 4-card support for a major, expands beyond Jacoby 2N:
becomes weak jump shift;
3 is 8-9hcp with 4-cd support.
Reasoning: with 4-card support, responder should use
Drury.
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| Impossible Spade | After this sequence, 1 - 1 or 2
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| Rule of 20 / (Rule of 22) | When evaluating a borderline opening hand, add the number of cards in the two longest suits to the high card points. If that is 20 or higher, go ahead and open. Note: Jerry Helms recommends that you additionally have 2 quick tricks. | ||||||||||||||||||||||||||||
| Rule of 15 | In 4th seat, open any hand where high card points plus the number of Spades is 15 or higher. Concept is that a weaker hand would have more Spades -- and can find a partial there. | ||||||||||||||||||||||||||||
| Rule of 9 |
Helps to decide when to make a penalty double, or how to proceed after partner makes a takeout or re-opening double.
In either case, first add up:
Double for penalty, if count is 9 (with extras). Always double with 10 or more. In a competitive auction, when partner has doubled, if above sum is 9 or more, Exceptions:
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| "8 over 8" | Responding to 1 Also applies when holding flat 14hcp. Consider opening 1N with 8 cards 8 or higher. |
| Weak 2s | 6-card suit, usually a major. 5-10hcp normal range. Standard treatment - vulnerable should have 2 of top 3 honors. Experts disagree... | ||||||||||||||||||||||||
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| Rule of 17 | Responding to partner's weak-2, add the number of trump cards you hold to your HCP. If the total is less than 17, there is no game. Otherwise, you can explore for game. | ||||||||||||||||||||||||
| Ogust (over weak 2s) | popular alternative to "feature ask" response - Evaluate suit quality based on partnership agreement! Weak hand is generally lower half of weak-2 point range.
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| Preempt hand evaluation | Opener:
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| Rule of 2-3-4 | Ely Culbertson's rule on how high to make a preemptive call. Writeup at bridgehands.com | ||||||||||||||||||||||||
| Gambling 3N | Long, running minor with outside Ace. Writeup at bridgehands.com | ||||||||||||||||||||||||
| Preemptive Gerber |
When partner preempts 2X or 3X, 4 is Preemptive Gerber (4 if partner bid ), and you have slam interest (Full writeup by Sara Rothmuller & Harvey Brody).Key cards are A or K of trump, or outside Ace. Preemptor can't have all 3!
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| Roman KeyCard Blackwood (1430) | 4
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| 1430 Gerber | 4 over =1 or 4; 4 =0/3; 4 =2.Now, there is always room for asker to bail at 4 Then, 5 asks for Kings. |
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| Minorwood (RKC1430) | 4 of trump-suit after inverted minor raise, or 4-level bid after 1N transfer, asks how many of 5 "controls" -- 4 aces & K of trump. my writeup
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| Kickback | If "slamming" suit is Hearts, 4 is RKC1430 ask:
. Further
bids are same as RKCB.NOTES:
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| Gerber | 4 over =0 or 4; 4 =1; 4 =2; 4Then, 5 asks for Kings.Over response to 4 , 4 means "bail out at 4 |
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| DOPI/ROPI | Handle interference over Ace-asking bids: DOPI over suit interference: (think D ROPI over |
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| Grand Slam Force | With a known fit, a jump bid of 5 |
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| Exclusion Blackwood | With a known fit, a jump to the 5-level in another suit is RKC1430 excluding the Ace in the suit bid. | |||||||||||||||||||||||||||||||||||||||
| Asking Bids | With a known major-suit fit, a non-jump to the 5 level (bypassing 4
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| Unusual NT | Jump to 2 We also play "Unusual 1N" when bid over opponents' 1-over-1 auaction. Eg. 1 - - |
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| Michaels cue bid | Showing 5-5 distribution; most of hcp should be in these suits Over a major, shows other major & unspecified minor. 2 Over a minor, shows BOTH majors. Normally, hand is weak or strong. With intermediate hand, make an overcall instead. Advancer makes minimum response with weak hand, otherwise jumps or cuebids. |
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| Meckwell |
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| Cappelletti (Hamilton) | Common 1N interference bid:
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| Responsive double | Response to a takeout
double or overcall, when opponents have bid & raised
their suit. 1M - X - 2M - X is responsive double, scattered values, 4 cards in the other major and no long suits (because you would bid a 5-cd suit if you had it!). When you double over partner's overcall (e.g., 1H - 1S - 2H - X), you should also be able to tolerate partner bidding their suit again (IOW, have 2+ cards in that suit.) 6-8 hcp at 2-level; 9+ hcp at 3-level NOTE: if opponents have bid & raised a minor, the responsive double promises 4-4 in the majors. | ||||||||||||||||||||||||||||||||||||||||
| Mathe | Against Strong 1 opens (e.g., Precision):
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| Leaping Michaels | Strong 5-5 over weak 2s (and 3s!); better than opening hand; suits should be: AKxxx, AQxxx, KQJxx (one suit has to have an Ace!)
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| McCabe |
[Taken from this article by Robert Todd.] When partner opens a 2-level preempt and RHO makes a takeout double, we know that the auction is about to become competitive. Most of the times that we want to compete in the bidding in this kind of auction are when we have a fit for partner's suit. Since this is the case, then it makes sense to assign more than one bid to promise a fit for preemptor's suit -- to allow us more than one way to show a fit for partner's suit. Over Weak-2 - (
Over 2 - ( replaces 3 above.
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| meckstroth_advances | Can't find writeup |
| Negative Double | Over 1 of minor and opponent's 1-level overcall,
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Interference over 2![]() |
Control responses are OFF; |
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| Unusual vs. Unusual (method 1) | Mechanism for handling Michaels or Unusual NT interference (most common version I play):
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| Support double / redouble | Over interference following 1x - any - 1M - any, double shows 3-cd support.
Ex: 1 - - 2 - Support redouble used over takeout-double interference. Ex: 1 - - We play no upper limit on this type of double. NOTE: many players set the limit at 2 or 2![]() |
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| Maximal double | After 1M-2M sequence, over inteference where normal
invites are not available, Examples: 1 - (2 ) - 2 - (3 ) - - (2 ) - 2 - (3 ) - Also used when we are overcalling & opponents bid & raise in a lower suit: Example: (1 ) - 1 - (3 ) - would be merely competitive); |
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| Four-suit transfers (used when opponents double 1N for penalties) |
, 2 =2 , 2 =2 , 2 =2
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| Lebensohl |
Used in 3 different scenarios:
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| Jordan | 2N following takeout double of partner's opener, shows good support with 10+ hcp. | ||||||||||||||||||||
| Handle lead-directing doubles of 1N responses (e.g., transfers or Stayman) | When opponents double a transfer (or Stayman) bid, it's usually lead-directing. Use - redoubled!"
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| Rule of 2 1 0 |
When deciding to bid 5 over 5 in a competitive auction:
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| Lavinthal discards | First discard against NT is suit you don't want led. Size of spot indicates suit preference.
Preserves suit length in your good suit. Not recommended against suit contracts as you often want to discard in a short suit to increase ruffing chances. |
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| Leading doubleton Ace-King | Against suit contract, lead King from Ace-King to show doubleton. |
| Ace is led, singleton on board | Against suit contracts, show suit preference. |
| Upside-down attitude (standard count) | When giving attitude only, reverse the standard convention.
I.e., attitude: high card discourages, low card encourages. For count, use the standard echo: high-low means even count. |
| "Obvious" shift | Writeup by Dave Vidaver here. Obvious shift is OFF is there is a singleton or void on the board. |
| Balancing | Nick's conceptual flowchart Example of responses to balancing double (1 ) - 1 - (2 ) -
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